Demoscene

State of the Art: When the demoscene becomes Art

In 1992, a demo shook up the established codes of the Amiga demoscene. State of the Art, created by Spaceballs, was not just a technical feat. It was a statement. A visual and audio work that transformed the very perception of what a ‘demo’ could be. A look back at…
Games

Shadow of the beast

Shadow of the Beast: The Monster that Shaped the Amiga Released in 1989 on the Amiga, Shadow of the Beast is still a video game landmark. Developed by Reflections Interactive and published by Psygnosis, this action/platform game both amazed and frustrated a whole generation of gamers with its breathtaking technical…

Psygnosis Seeing is believing Tome 2 - Preorders available soon...

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