Psygnosis – Games people play Tome One

Immerse yourself in the fascinating history of Psygnosis, one of the most iconic video game studios of the 1980s and 1990s. Through a detailed exploration of its origins, successes and challenges. Discover how this Liverpool-based company left its mark on the video games industry, with memorable titles such as Shadow of The Beast, Agony and Lemmings. At the crossroads of technological innovation, artistic creativity and gaming culture, Psygnosis has been able to push back the boundaries of what is possible, while coping with increasing economic and technological change.

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Book Details

Weight 2.5 kg
Dimensions 18.5 × 29.7 × 3 cm
Edition

English

Printing

Offset printing, 135g glossy coated paper

Finishing touch

Hardcover edition 2mm cardboard cover, matt lamination + UV coating

Immerse yourself in the fascinating history of Psygnosis, one of the most iconic video game studios of the 1980s and 1990s. Through a detailed exploration of its origins, successes and challenges. Discover how this Liverpool-based company left its mark on the video games industry, with memorable titles such as Shadow of The Beast, Agony and Lemmings. At the crossroads of technological innovation, artistic creativity and gaming culture, Psygnosis has been able to push back the boundaries of what is possible, while coping with increasing economic and technological change.

Trace the key moments in its rise, its daring collaborations, and the reasons for its lasting impact on the video game scene. The indelible legacy of Psygnosis is highlighted through interviews, archives and analysis. The story of Psygnosis is not just the story of a company, but the story of an era when imagination and technology came together to redefine the world of video games.